BREAKING: Pokémon Legends Z-A drops Mega Dimension DLC, shatters the level cap, unleashes new Megas
Pokémon just crossed a line it held for decades. Mega Dimension is live today, December 10, and it blows past Level 100, rewrites Lumiose City, and powers up the roster with fresh Mega Evolutions. I have been in Hyperspace Lumiose since the servers rolled over. It is darker, meaner, and full of moments that make your palms sweat.
Hyperspace Lumiose is a labyrinth with teeth
The DLC sends you into Hyperspace Lumiose, an alternate version of the city where spatial portals cut through streets and plazas. You partner with Ansha, a donut ace with nerves of steel, and Hoopa, who only opens portals if you feed it donuts. This loop is tight. Find a portal, feed Hoopa, warp, survive. The city twists familiar routes into risky detours, and the tension stays high.
I cleared the opening sector by chaining small portals around Magenta Plaza, then crashing a major rift near the Taxi Hub. Wild Pokémon warped in behind me mid fight. You feel hunted. You also feel hooked.

Keep a steady donut stock. Two dozen gets you through a long portal chain without backtracking.
The level cap is broken, and it changes everything
For the first time, wild Pokémon can exceed Level 100 using hyperspace levels. I logged spawns at 112 in the first hour, then a brutal 142 near a cracked fountain. Reports of 164 are already credible from deep rifts. The game communicates it well, with a clean icon and damage that hits like a truck.
This is more than a novelty. It shifts how we think about endgame growth, item value, and time to power. Rare Candy planning becomes different. Bottle Caps still matter, but your training route now leans on rift loops and elite captures. If you are under 90, you are prey in late zones.
Do not enter red marked portals with a sub 80 team. Retreat is allowed, but wipes waste donuts and time.
New Megas reshape teams, on day one
Mega Zeraora headlines the set. It is the first Mega for the Mythical, and it brings raw speed pressure that forces answers. Expect a meta where Ground immunities, priority, and bulky pivots gain stock. Mega Baxcalibur enters with a massive ice blade theme, which pushes heavy offense and rewards clean setup turns. Mega Chimecho brings support tools and surprise damage, perfect for doubles reads and control.
The path to these stones is split. Some Mega Stones drop through ranked play at the Z-A Battle Club, others hide in Hyperspace side paths. You will not finish this in a weekend unless you focus.

Ranked rewards rotate. Claim your weekly stone before the reset, or you risk a longer grind.
Hands on with the hunt, and how to start strong
Starting the DLC is simple. Boot the game on Nintendo Switch or Nintendo Switch 2, clear the base story checkpoint, then visit Lumiose Station for the new prompt. Ansha meets you fast, Hoopa gets hungry, and the city opens.
Catching and building in this space feels like a raid, a rogue-like, and classic exploration at once. Here is how I am approaching the early hours.
- Lead with speed control and status. Hyperspace levels spike fast.
- Pack False Swipe and sleep. High level captures still respect the basics.
- Craft extra donuts at Ansha’s stand. Long chains need fuel.
- Rotate in Dark and Fairy checks. Portal ambushes are real.
How to secure the rare Megas
Mega Zeraora
I hit one hyperspace pursuit encounter that felt designed to teach respect. Bring paralysis immunity, bring bulk, and do not burn your Mega slot early. Force chip with hazards if you can, then close with high catch rate balls during storm effects. The fight is fast. Your decisions cannot be slow. ⚡
Mega Diancie
If you claimed the Diancite via Mystery Gift starting November 6, speak to the jeweler contact by the central avenue to trigger the Shine Bright Like a Gemstone mission. It is a clean side thread, with a firm boss finish. The payoff is Mega Diancie, still one of the best glass cannons around.
Mega Baxcalibur and Mega Chimecho
Watch for rift routes that branch into optional rooftops and alley arenas. Those pocket spaces house miniboss duos that drop hints, then stones. If you see signage with fractured glyphs, you are close.
What this means for the scene
The community has been hungry for a bold endgame. This is it. Hyper level wilds create a real ceiling for grinders and a thrill for explorers. New Megas inject spice without deleting old favorites. Ranked ties to stones will push more players online, which strengthens matchmaking and builds a steady metagame. Expect week one chaos, then a sharp settle as counters rise.
For culture, Hyperspace Lumiose hits the vibe. It feels like a love letter to city kids who learned routes by lightposts and alley markers. It is dangerous, stylish, and oddly cozy when you find a safe stall to breathe.
Frequently Asked Questions
Q: How do I start the Mega Dimension DLC?
A: Update the game, finish the base story marker, then head to Lumiose Station to meet Ansha and begin.
Q: Can my Pokémon go past Level 100?
A: Yes. Hyperspace levels let wild Pokémon exceed 100. You can catch, train, and battle them in endgame content.
Q: How do I get Mega Diancie?
A: Claim the Diancite Mystery Gift, unlock the Shine Bright Like a Gemstone mission, then complete it to secure Mega Diancie.
Q: Are the new Megas usable in Ranked?
A: Yes, within the season formats listed in the Z-A Battle Club. Check the current rules before queueing.
Q: Is the DLC on both Switch systems?
A: Yes. It runs on Nintendo Switch and Nintendo Switch 2.
Mega Dimension is the kind of swing that resets expectations. It rewires Lumiose, breaks the ceiling, and hands players new toys with sharp edges. I am staying in the rifts tonight. See you in the portals.
