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What Larian’s ‘Divinity’ Tease Could Mean

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Danielle Thompson
5 min read

Breaking: Divinity Moves Again

I can confirm Divinity is back in motion. A PS5 native listing for Divinity: Original Sin 2 Definitive Edition briefly appeared on the PlayStation Store on December 9. It looked like a proper next gen SKU, not a simple compatibility tag. Larian’s publishing boss later joked the post was early. Jokes aside, that timing matters. 🎮

At the same time, fresh European trademarks tied to Larian hit the wires. The filings include a mark that mirrors the stone statue teased during The Game Awards previews. The picture is clear. Something new is stirring in Rivellon, and it might not be Original Sin 3.

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Important

Larian has publicly said there are no current plans for Divinity: Original Sin 3. Read that literally. A new Divinity project can still exist, just not a numbered Original Sin sequel.

What We Saw And What It Means

The PS5 listing signals a native console build of one of the best RPGs ever made. Expect faster loads, higher resolution, and controller specific support. That is table stakes in 2025. The point is not the port. It is the pattern.

Larian moves with intent. The studio often warms up a universe with a smart rerelease, then pivots to a fresh chapter. The new trademarks lean on the core word Divinity. There is no hint of the Original Sin subtitle. That lines up with the franchise history. Divine Divinity was an action RPG. Divinity 2 was third person. Dragon Commander mixed strategy and action. Original Sin rebuilt the series as a CRPG. Each entry stood on its own, set far apart in time.

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If Larian says no to Original Sin 3, believe them. But the trademarks do not say no to Divinity. They say the opposite. They say the brand is active.

Why This Points To More Than A Port

A next gen port alone does not need new trademarks that echo a Game Awards tease. That is the tell. Larian is locking in marks that can cover software, art, and marketing. The filings suggest a reveal window that sits near the show. The studio understands stagecraft. It unveiled past updates with playful teases, then swung big.

The safer read is this. We are looking at a revived Divinity banner, likely a standalone story in Rivellon. The tone could be new. The camera could be new. The systems could blend what Larian learned building Baldur’s Gate 3 with the chaos chemistry of Original Sin 2. That is not a promise. It is the likeliest path based on Larian’s playbook.

Player Pulse And Community Vibe

Players are already acting like this is happening. Co op crews are booking return nights in Fort Joy. Couch partners want split screen that actually holds 60 frames. Modders are dusting off GM mode dreams, asking for console support, or at least better hooks on PC. Speedrunners want loadless timing and stable physics. Console fans are asking for DualSense cues, richer rumble, and 3D audio.

This is what a live RPG community looks like. People are ready to experiment again. They want the old oil and fire combos, the teleport cheese, and the surprise builds. They also want cross save, cross play, and a clean UI at 4K. Larian can hit those notes now, with lessons from BG3’s long tail.

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Pro Tip

Want to spot a real reveal fast? Watch for a ratings board entry, a new product page with distinct SKU IDs, updated key art on platform stores, and a developer stream within 24 hours.

What Will Confirm The Next Step

We are tracking for hard proof. Here is what would lock this in beyond any tease.

  • ESRB or PEGI ratings that mention Divinity by name
  • Platform store pages with native PS5 and Xbox Series SKUs
  • A trailer or key art matching the statue mark
  • Larian posting a date and time for a reveal stream

None of that is live as of this writing. The moment it is, you will see it here first.

Frequently Asked Questions

Q: Is Divinity: Original Sin 3 happening
A: No. Larian has said there are no current plans for Original Sin 3. The brand Divinity can still return in a new form.

Q: So what is Divinity likely to be
A: A standalone entry set in Rivellon, with its own story and systems. The trademarks point to the broader brand, not the Original Sin subtitle.

Q: When will we hear more
A: The Game Awards window is the obvious stage. If not during the show, look for follow up streams and store updates shortly after.

Q: What does the PS5 version of Original Sin 2 include
A: Details are not confirmed. Expect native performance upgrades and controller features. Do not expect new story content unless Larian says so.

Q: Will PC players get anything
A: If Larian ships a native console build, PC often sees parity updates. That could be performance or quality of life changes. Nothing is promised yet.

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Conclusion

Divinity is not just waking up, it is turning its head toward the light. A PS5 native Original Sin 2 points to a warm up, and the new trademarks shout that the brand is active. Larian is not making Original Sin 3 right now, and that is fine. The studio has always built new doors into Rivellon. The next one looks close. Keep your party ready, your barrels stacked, and your save files clean. The moment the gate opens, we will walk through it together. 🔥

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Danielle Thompson

Tech and gaming journalist specializing in software, apps, esports, and gaming culture. As a software engineer turned writer, Danielle offers insider insights on the latest in technology and interactive entertainment.

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