Breaking: Marvel Rivals just flipped the table. Season 6 is live, and Deadpool is on the field. The patch notes read like a meta quake, with buffs, nerfs, and a new Battle Pass called Museum Ticket. We have the notes in hand and the matches to prove it. Here is what changes right now, and how to win Day 1.
Deadpool Crashes the Roster
Deadpool joins as the headline hero for Season 6. He is tagged as Duelist, Strategist, and Vanguard, which is wild for a role based shooter. That flexibility is the point. He is built to dive, peel, or call the shots, depending on how your squad sets up.
On the ground, he thrives in messy fights. He pressures angles, pokes out soft targets, then commits when cooldowns are spent. In our test matches, he punished greedy snipers and cracked slow bunker lines. He is not a one note assassin. He can anchor space, bait engages, and swap sides of a fight in a blink. That is going to tilt pick bans and force mirrors in premade lobbies.
The new Museum Ticket Battle Pass sets the stage. Expect exhibition themed skins, sharp weapon wraps, and a clean progression track. The look matches the moment, a gallery of chaos for a very loud arrival. 🎯

The Patch Notes That Change Everything
Season 6 is a balance reset, not a dusting. Burst windows are tighter. Sustain is more deliberate. Stalling forever on a point gets harder. If you leaned on shield stacking and safe spam last season, get ready to move.
Across the roster, mobility costs are tuned, and several ultimates now demand cleaner setups. Supports see stronger playmaking tools, not just raw healing numbers. Frontline control is less about sitting in a corner, more about creating openings. The goal is clear, more fights decided by timing and swaps, fewer by unbreakable walls.
That design shift is why Deadpool lands now. A multi role hero thrives when teams need to adapt on the fly. He can fill gaps mid round and punish teams that refuse to rotate plans.
Open with a standard two frontline, two skirmishers, one control, one backline. Pivot Deadpool between peel and dive after the first team fight. Track their swaps, then change his job.
Early Winners and Losers
Winners
- Flexible off tanks that can engage or peel on command
- Poke supports with instant saves and cleanse style tools
- Mobile flankers who pair dive routes with Deadpool
- Midrange controllers who deny chokes without turtling
Losers
- Double barrier bunker comps hoping to stall clocks
- Glass cannon assassins with no exit plan
- One angle snipers that need long, safe sightlines
- Passive healers who only top off damage
Community reactions match what we are seeing in scrims and quick play. Players are testing double skirmish cores with Deadpool and a mobile duelist, then using a control piece to lock doorways. Teams that try to hold the same corner for four minutes are getting cracked open by layered engages.
How To Build Around Deadpool Right Now
Start with purpose. If your map is tight, treat Deadpool as a Vanguard who breaks the first elbow and drags eyes away from point. If your map has long lanes, let him play Duelist and poke, then sprint in once you force cooldowns. On hybrid maps, he works as a Strategist who calls rotate timings and forces split decisions.
Pair him with a durable initiator who can eat the first stun. Add a support with a fast save to cover his reentry. Bring a controller who can deny vertical chokes or cut line of sight. Round out with a safe damage anchor who farms consistent pressure. You get a comp that can pivot from slow roll to snap dive in one call.
To counter him, you want hard stops. Roots, short stuns, and instant area denial break his flow. Do not chase him into deep flanks. Hold space, force him to spend movement early, then focus fire when he commits.
Do not triple down on dive without objective play. If you ignore cart or capture tick, Deadpool turns into empty style points. Trade space for picks, not the other way around.

The Museum Ticket Factor
Cosmetics matter in a live service shooter. Museum Ticket hits the vibe hard. Skins and effects sell the season’s tone, flashy, curated chaos. The pass track also nudges players to try different roles, which feeds the meta experiment. More players will flex to Strategist and Vanguard, and that supports the balance intent of Season 6.
The Final Word
Season 6 plants a flag. Deadpool is not just fan service, he is a pressure valve and a test. Teams that adapt will feast. Teams that hide behind old bunker habits will break. The patch notes point to faster reads, smarter swaps, and fights that reward nerve.
We are locking in scrims all week and tracking what sticks. Right now, build flexible, learn two plans per map, and keep your save cooldowns ready for the merc with a shifting job. The museum is open. Try not to knock over the exhibits.
